What if events Alien: ISOLATION took place in the Middle Ages. The question may seem strange, but the similar idea was in the heads of the developers from Bloober Team – Polish studio responsible for horror Layers of Fear, Observer And The Medium.
According to the site Gamepressure, back in July 2021 on the website of the European Commission noticed information about future projects Bloober, What she submitted to the program "Creative Europe". Among them was a franchise game "Stranger", whose plot was unfolding in the Middle Ages.
We Reveal: @blooberteam, Authors of Medium and Layers of Fear, Have Been Working on a Game From The Alien Franchise Set in the Middle Ages Ages. https: // t.CO/Y8CDJILWSI
- Gamepressure (@gamepressurecom) May 13, 2022
It’s about the game under the code name Black – This is an action at the first person, which is known for the following:
The battles should have been rare, and sometimes they were allowed to miss. Any fight promised a serious test – opponents have always exceeded either by force or in number.
Xenomorph acted as a local deity to which the cultists worshiped. As often happens in such stories, at some point a stranger woke up and began to sow chaos.
There were at least two endings to which decisions made in the course of a complex moral choice. For example, should the main character punish his offenders or join them to fight against more evil? Or should he save the child at the cost of his own life?
The authors thought about spin-offs Black In different historical periods by type Assassin’s Creed.
The company wanted to announce the game also under the working name, but under another – probably, Black Plague. At first, the developers planned to disclose information about the medieval setting and the secret cult, worshiping the mysterious deity, while hiding the involvement of entertainment in the universe "Alien". And then, in the second trailer or later, to show that the deity is xenomorph.
Bloober I presented the idea 20th Century Fox (owners of rights to "Alien") a few years ago and received a warm welcome. According to rumors, he approved the project itself Ridley Scott (Ridley Scott), director of the first "Alien".
Since then, this idea has turned into something else – at least from "Alien" There was no trace left, and the time of action was replaced at the beginning of the 20th century. Apparently, after Disney I bought it 20th Century Fox In 2019, new leaders found the initiative of the Poles not so interesting.
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The best comments
After Disney bought 20th Century Fox https://lottoland-casino.co.uk in 2019, the new leaders found the Poles initiative not so interesting
What are Disney Cipheists.: With
According to the description, it sounds incredibly atmospheric and I already want to play like that. But alas.. .
I don’t know about the horror, but I would not refuse the new part of Alien Vs Predator
Bad news usually begins with these lines. And this time no exception. They wanted to make an interesting game – they came to Disney and everyone was constructed.
In almost every game there is an unnecessary run from the monster in almost every game. And they wanted to devote this to this.
Although it looks very interesting in terms of atmosphere. Just imagine a stranger – God for the cultists. Everything in their spirit.
Oh yes. Link to the disagreement of Ridley Scott, Pzhlsta.
Disagreement – his films "Prometheus" and "Alien: Testament". And then give a link to Ridley Scott with who are xenomorphs according to James Cameron, Plzhst (͡ ° ͜ʖ °)
Although not necessarily, Bo Alien came up with Hans Giger.
Rather he came up with a visual image and remade it for the first film at that time. And then he remade after Scott then looked at Giger’s album and said: “Khachya!"= B
By the way, I should have been more closely and read the link that the blums want to make under the leadership of Disney.
Lovecraft Psychological Horror! Madness. Obsession. Another world. Esherov architecture. Surrealistic horrors. Inexpressible monstriosity. The story of intimacy, parenthood and self -repentment on the verge of Miserable Merchants, coupled with the textbook “How to manage the Universe without attracting the attention of the orderlies”.
OOOO, Yeah, Make Bloopers Great Again! [quite release shadow pseudopodies]. Both strata of fear and the observer were operated on in the same semantic/symbolic field, t.e. The developer has everything necessary for the _ -acting_ good project for Howard to our Phillipsovich. Zhdunimagu, in short.
And strangers at this holiday [painful htonichkoe] – extra. I admit that they were poured cleanly for the sake of hype, Kekke. Or … again, journalists froze some nonsense.
Strangers are an insect -like form of life, they do not appear one by one. So, the game should have a whole nest, and located next to a large settlement.
Ridley Scott will not agree with you that even a rethinking of the nature of xenomorphs James Cameron sent to hell (͡ ° ͜ʖ °)
But let’s remember where someone else’s? Space truck (!), flying past the unexplored planet (!) caught a signal resembling SOS (!) (actually, Alarm). Having driven out for intelligence, the team discovered dozens of eggs with lyceums, one of which clung to the old man. The SBSHNIK officer, acting according to the charter, tried to plant the victim in quarantine, but the ominous corporation (!) everything ruined (for she had a cunning plan).
Only thanks to the _taku_ sequence of events of a stranger turned out to be _Odin_. And neither the spacesuits, nor flamethrines, nor the scanners of movement did not help against him; He is virtually invulnerable, and only a kick in outer space saved Ripley from the pursuer (not a fact, by the way, that he died there).
Now explain how this is possible in the Middle Ages? Somewhere in the forest, a flying bagel with a load of bio-weapon crashed, which then activated and ran to hunt for all living things? But after a couple of years, xenomorphs will start a whole region, or even the whole land that was shown in one of the franchise comics.
Oh yes. Link to the disagreement of Ridley Scott, Pzhlsta. Although not necessarily, Bo Alien came up with Hans Giger.
Prometheus? Alien-will? Clamping.
There are no objections to other points, we will write down.
Such an idea, in my opinion. Absolutely illogical.
Strangers are an insect -like form of life, they do not appear one by one. So, the game should have a whole nest, and located next to a large settlement. Okay, let’s say that one was accidentally entered into some ancient catacombs. But!
Given the power of even one xenomorph and the lack of weapons effective against it, people would simply run away from this area, and then they would talk about the terrible devilish monster. The lack of Xenos of human culture will not allow organizing a cult in the name of himself, all the more ordinary soldiers of the hive is not so smart. Probably, the Inquisition would have become interested in this case, I would send an exterior detachment of exorcists for burning evil spirits … But this does not pull at the stealth choror at all, Bo in the armor does not really run away and you won’t hide. And fighting with rusty iron against the creature with acid blood is not very.
But the yauja gods are quite realistic, and the appearance of strangers can be added to them, a la AVP film AVP 2004. Yes, and you can laid down against the predator, smeared with … Danch will not allow the duckling.
UPD: Already writing a comment, I remembered about Predator Dark Ages, a fan project based on. It seems to me that it perfectly reflects the idea
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